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* Factor out Reset_Path_Maprexim2024-04-03
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* fix #17 by resetting path on respawnProgKea2024-03-30
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* Add #24 to CHANGELOG.txtrexim2024-03-31
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* Merge pull request #24 from ProgKea/mainAlexey Kutepov2024-03-31
|\ | | | | fix #9 by first calling `Game_Bombs_Turn`
| * fix #9 by first calling Game_Bombs_TurnProgKea2024-03-30
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* | Restart by Timeout not Key Pressrexim2024-03-31
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* | Introduce Item_Bomb_Slotrexim2024-03-31
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* Update CHANGELOGv1.3rexim2024-03-30
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* Bump versionrexim2024-03-30
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* Rename eepers executable on Linux to eepers-linuxrexim2024-03-30
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* Custom Font (Vollkorn)rexim2024-03-30
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* Link #16 in CHANGELOG.txtrexim2024-03-30
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* LICENSE -> LICENSE.txtrexim2024-03-30
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* CHANGELOG.md -> CHANGELOG.txtrexim2024-03-30
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* Change encoding for CHANGELOG.md and CREDITS.txt to DOSrexim2024-03-30
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* Add CREDITS.txt for sound assetsrexim2024-03-30
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* Fix typos in CHANGELOGrexim2024-03-30
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* Remove porting source code to Ada 2012 from CHANGELOGrexim2024-03-30
| | | | It's not really that significant of a change.
* Increase Path Finding Limitrexim2024-03-30
| | | | Close #16
* TODO: The gnome blocking trick was never properly explained.rexim2024-03-30
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* Update CHANGELOGrexim2024-03-30
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* Introduce Holding_Shift centralized variablerexim2024-03-30
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* Merge branch 'tutorial'rexim2024-03-30
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| * Update CHANGELOGrexim2024-03-30
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| * Finish the Tutorialrexim2024-03-30
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| * Slightly increase waiting for bomb tutorial timerexim2024-03-30
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| * Roughly outline the tutorialrexim2024-03-30
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* Merge branch 'super-old-gcc'rexim2024-03-28
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| * Pass -pthread to linkerrexim2024-03-28
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| * Try to make the game compilable on super old gccrexim2024-03-28
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* Add itch.io linkrexim2024-03-27
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* Update building instructionsrexim2024-03-27
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* Rename "Quick Start" to "Building from Source Code"rexim2024-03-27
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* Update Download linkrexim2024-03-27
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* Add Download link to the READMErexim2024-03-27
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* Port Source Code to Ada 2012rexim2024-03-27
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* Add #18 to CHANGELOGrexim2024-03-26
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* Merge pull request #18 from cornishon/right_shift_alsoAlexey Kutepov2024-03-26
|\ | | | | Add support for running with right shift
| * add support for running with right shift pressedAdam Zadrożny2024-03-25
| | | | | | | | | | | | I personally find it much more convenient to use my other hand to hold the shift to run. The behaviour of left shift is left unchanged.
* | Add the CHANGELOG.md filerexim2024-03-25
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* | Merge pull request #13 from Eropi4/macos-buildAlexey Kutepov2024-03-25
|\ \ | | | | | | Add macos (unified) build script
| * | Remove raylib headers so to not ruin the GitHub stats ;)rexim2024-03-25
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| * | Replace copies with symlinks as it was in the original zip archiverexim2024-03-25
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| * | Add macos (unified) build scriptYehor Melnykov2024-03-24
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* | | Remove irrelevant TODOsrexim2024-03-25
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* | Update versionv1.2rexim2024-03-25
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* | Merge remote-tracking branch 'origin/main'rexim2024-03-25
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| * \ Merge pull request #15 from LainLayer/movement_testingAlexey Kutepov2024-03-25
| |\ \ | | | | | | | | apply `* (1.0 / Command_Queue.Size)` to turn duration to make rapid movement feel less delayed
| | * | Reduce capacity of queue. Bump turn duration on sprint.rexim2024-03-25
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| | * | test reducing turn duration relative to queue sizeLainLayer2024-03-24
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