diff options
author | rexim <reximkut@gmail.com> | 2024-03-30 05:00:02 +0700 |
---|---|---|
committer | rexim <reximkut@gmail.com> | 2024-03-30 05:00:02 +0700 |
commit | 9d640ccb2308634917a64c4929fea6448ae3d48a (patch) | |
tree | d7c1431b92ade5dd2b09a0e5675b7a5f0fd801b0 | |
parent | 83c1d39123da030e0f7fa3fe003931a35d18a8f4 (diff) |
Increase Path Finding Limit
Close #16
-rw-r--r-- | CHANGELOG.md | 1 | ||||
-rw-r--r-- | eepers.adb | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index b7ea884..6cd9eee 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -9,6 +9,7 @@ Sour code yourself sorry. - @rexim +- @rexim - Increased Path Finding Limit. Now Bosses give up on chasing the Player if the distance is over 10 turns instead of just 4. - @rexim - Ported the Source Code to Ada 2012 making it accessible to more setups. - ... @@ -150,7 +150,7 @@ procedure Eepers is EEPER_EXPLOSION_DAMAGE : constant Float := 0.45; GUARD_TURN_REGENERATION : constant Float := 0.01; BOMB_GENERATOR_COOLDOWN : constant Integer := 10; - GUARD_STEPS_LIMIT : constant Integer := 4; + GUARD_STEPS_LIMIT : constant Integer := 10; GUARD_STEP_LENGTH_LIMIT : constant Integer := 100; EXPLOSION_LENGTH : constant Integer := 10; EYES_ANGULAR_VELOCITY : constant Float := 10.0; |