From 9d640ccb2308634917a64c4929fea6448ae3d48a Mon Sep 17 00:00:00 2001 From: rexim Date: Sat, 30 Mar 2024 05:00:02 +0700 Subject: Increase Path Finding Limit Close #16 --- CHANGELOG.md | 1 + eepers.adb | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index b7ea884..6cd9eee 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -9,6 +9,7 @@ Sour code yourself sorry. - @rexim +- @rexim - Increased Path Finding Limit. Now Bosses give up on chasing the Player if the distance is over 10 turns instead of just 4. - @rexim - Ported the Source Code to Ada 2012 making it accessible to more setups. - ... diff --git a/eepers.adb b/eepers.adb index f29237d..450c462 100644 --- a/eepers.adb +++ b/eepers.adb @@ -150,7 +150,7 @@ procedure Eepers is EEPER_EXPLOSION_DAMAGE : constant Float := 0.45; GUARD_TURN_REGENERATION : constant Float := 0.01; BOMB_GENERATOR_COOLDOWN : constant Integer := 10; - GUARD_STEPS_LIMIT : constant Integer := 4; + GUARD_STEPS_LIMIT : constant Integer := 10; GUARD_STEP_LENGTH_LIMIT : constant Integer := 100; EXPLOSION_LENGTH : constant Integer := 10; EYES_ANGULAR_VELOCITY : constant Float := 10.0; -- cgit v1.2.3