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* Add #18 to CHANGELOGrexim2024-03-26
* Merge pull request #18 from cornishon/right_shift_alsoAlexey Kutepov2024-03-26
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| * add support for running with right shift pressedAdam Zadrożny2024-03-25
* | Add the CHANGELOG.md filerexim2024-03-25
* | Merge pull request #13 from Eropi4/macos-buildAlexey Kutepov2024-03-25
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| * | Remove raylib headers so to not ruin the GitHub stats ;)rexim2024-03-25
| * | Replace copies with symlinks as it was in the original zip archiverexim2024-03-25
| * | Add macos (unified) build scriptYehor Melnykov2024-03-24
* | | Remove irrelevant TODOsrexim2024-03-25
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* | Update versionv1.2rexim2024-03-25
* | Merge remote-tracking branch 'origin/main'rexim2024-03-25
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| * \ Merge pull request #15 from LainLayer/movement_testingAlexey Kutepov2024-03-25
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| | * | Reduce capacity of queue. Bump turn duration on sprint.rexim2024-03-25
| | * | test reducing turn duration relative to queue sizeLainLayer2024-03-24
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* / / Update version. Remove debug log.rexim2024-03-25
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* | Store Items in a fixed plain array #8v1.1rexim2024-03-25
* | Queue Player Commands #4rexim2024-03-25
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* Update README.mdAlexey Kutepov2024-03-24
* Update README.mdAlexey Kutepov2024-03-24
* Merge pull request #2 from LainLayer/fix_gcc13_garbageAlexey Kutepov2024-03-24
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| * fixed bizzare gcc13 ada warnings and errorLainLayer2024-03-24
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* The game is written entirely in Ada nowrexim2024-03-24
* Add logo to READMErexim2024-03-24
* One last thingv1.0rexim2024-03-24
* Update TODOsrexim2024-03-24
* Minor improvementsrexim2024-03-24
* Running moderexim2024-03-24
* Don't stack the damage for Eepersrexim2024-03-24
* Set Window Iconrexim2024-03-24
* Icon for Windows Buildrexim2024-03-24
* game -> eepersrexim2024-03-24
* Fix ambient music on Windowsrexim2024-03-24
* Soundsrexim2024-03-23
* Create assets folderrexim2024-03-23
* Increase Wake Up Radius for Fatherrexim2024-03-23
* Improve controlsrexim2024-03-23
* Eyes for the Playerrexim2024-03-23
* Initialize Eye Angles of Eepersrexim2024-03-23
* Use renames for spawning functionsrexim2024-03-23
* Start to use Ada's "renames" to make the code more compactrexim2024-03-23
* Remove dead coderexim2024-03-23
* Implement Angular Velocity for the Eyesrexim2024-03-23
* Update TODOsrexim2024-03-22
* Update TODOsrexim2024-03-22
* Update Paletterexim2024-03-22
* Update TODOsrexim2024-03-22
* Update the background colorrexim2024-03-22
* Change working directory to the application directoryrexim2024-03-22
* Statically build libgnatrexim2024-03-22
* Update READMErexim2024-03-22