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authorrexim <reximkut@gmail.com>2024-03-22 18:23:23 +0700
committerrexim <reximkut@gmail.com>2024-03-22 18:23:23 +0700
commit2d34a6259769a03daed794a2bab65c00846147e9 (patch)
tree18cd8ddca25dc30dc09a29072504f4429c2e056b /game.adb
parentd292d8297dd8699d1a85ec1312c19e3ca648e894 (diff)
Compile MinGW build with Windows Subsystem
Diffstat (limited to 'game.adb')
-rw-r--r--game.adb4
1 files changed, 3 insertions, 1 deletions
diff --git a/game.adb b/game.adb
index 5a83b5a..a4e6677 100644
--- a/game.adb
+++ b/game.adb
@@ -1396,6 +1396,9 @@ begin
Close_Window;
end;
+-- TODO: Linux build (libgnat)
+-- TODO: Window title icon
+-- TODO: If you are standing on the refilled bomb gen and place a bomb you should refill your bomb in that turn.
-- TODO: Checkpoints should be circles (like all the items)
-- TODO: Custom font
-- TODO: Determenistically choose the paths again, but make them more interesting
@@ -1418,7 +1421,6 @@ end;
-- TODO: Desaturate the colors
-- TODO: Properly disablable DEV features
-- TODO: Fullscreen mode
--- TODO: Compile MinGW build with Windows Subsystem (so it does not show cmd window)
-- TODO: Don't reset cooldown timer for eepers (might be duplicate)
-- Maybe just pause
-- TODO: Try MSAA (if too slow, don't)