diff options
-rwxr-xr-x | build-mingw32-w64.sh | 2 | ||||
-rw-r--r-- | game.adb | 4 | ||||
-rw-r--r-- | map.png | bin | 1362 -> 1344 bytes |
3 files changed, 4 insertions, 2 deletions
diff --git a/build-mingw32-w64.sh b/build-mingw32-w64.sh index 8f1b53a..3736ff0 100755 --- a/build-mingw32-w64.sh +++ b/build-mingw32-w64.sh @@ -2,4 +2,4 @@ set -xe -x86_64-w64-mingw32-gnatmake-win32 -f -Wall -Wextra -gnat2022 game.adb -largs -L./raylib/raylib-5.0_win64_mingw-w64/lib/ -l:libraylib.a -lwinmm -lgdi32 -static +x86_64-w64-mingw32-gnatmake-win32 -mwindows -O3 -f -Wall -Wextra -gnat2022 game.adb -largs -L./raylib/raylib-5.0_win64_mingw-w64/lib/ -l:libraylib.a -lwinmm -lgdi32 -static @@ -1396,6 +1396,9 @@ begin Close_Window; end; +-- TODO: Linux build (libgnat) +-- TODO: Window title icon +-- TODO: If you are standing on the refilled bomb gen and place a bomb you should refill your bomb in that turn. -- TODO: Checkpoints should be circles (like all the items) -- TODO: Custom font -- TODO: Determenistically choose the paths again, but make them more interesting @@ -1418,7 +1421,6 @@ end; -- TODO: Desaturate the colors -- TODO: Properly disablable DEV features -- TODO: Fullscreen mode --- TODO: Compile MinGW build with Windows Subsystem (so it does not show cmd window) -- TODO: Don't reset cooldown timer for eepers (might be duplicate) -- Maybe just pause -- TODO: Try MSAA (if too slow, don't) Binary files differ |