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Simple Turn-based Game
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TODO: Camera shaking when big bosses (Shrek and Urmom) make moves
rexim
2024-03-19
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Update TODOs
rexim
2024-03-19
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Update TODOs
rexim
2024-03-19
*
Update TODOs
rexim
2024-03-19
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Outline Second Boss idea
rexim
2024-03-19
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Fix checkpoint bug
rexim
2024-03-19
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Replace Text Level format with Image
rexim
2024-03-19
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Update TODOs
rexim
2024-03-18
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Make Urmom even Bigger
rexim
2024-03-18
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Introduce Gnomes
rexim
2024-03-18
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Factor out HSV_To_RGB function
rexim
2024-03-18
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Get rid of Step() and Opposite() function
rexim
2024-03-18
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Implement the mechanism for "Wide Doors"
rexim
2024-03-18
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Use the same color for both keys and doors
rexim
2024-03-18
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TODO: Deactivate attack cooldown when the Boss cannot reach the player
rexim
2024-03-17
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Update TODOs
rexim
2024-03-17
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TODO: Allow moving with arrows too
rexim
2024-03-17
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TODO: Use the same color for Doors and Keys
rexim
2024-03-17
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Update TODOs
rexim
2024-03-17
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Improve the design of the second boss room
rexim
2024-03-17
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Optimize path finding, remove custom queue.
rexim
2024-03-17
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Instantiate IVector2_Queue
rexim
2024-03-17
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Instantiate Double_IO
rexim
2024-03-17
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Display the duration of the last turn on the screen
rexim
2024-03-17
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Implement custom ring buffer style queue
rexim
2024-03-17
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Make bosses not bump into each other during path finding
rexim
2024-03-16
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Stop Explosion Line on hitting Player or a Boss.
rexim
2024-03-16
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Introduce Boss_Behavior
rexim
2024-03-16
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Introduce Urmom color to the Palette
rexim
2024-03-16
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Introduce array of bosses
rexim
2024-03-16
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Shrek_State -> Boss_State
rexim
2024-03-16
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Recompute_Shrek_Path -> Recompute_Path_For_Body
rexim
2024-03-16
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Shrek_Path -> Path_Map
rexim
2024-03-16
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Outline additional work
rexim
2024-03-16
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Create the room for the second boss
rexim
2024-03-15
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Contains_Walls -> Body_Can_Stand_Here
rexim
2024-03-15
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Add square easing to Interpolate_Positions
rexim
2024-03-15
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Check the boundaries of the map
rexim
2024-03-15
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Make Shrek's room bigger
rexim
2024-03-15
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Implement the palette editor
rexim
2024-03-15
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Make Palette Editor actual useful
rexim
2024-03-15
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Make Palette Editor block inputs for the Player
rexim
2024-03-14
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Introduce rough implementation of the palette editor
rexim
2024-03-14
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Create file with the palette
rexim
2024-03-14
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Finally! Useful Unions!
rexim
2024-03-13
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Adjust some Shrek parameters
rexim
2024-03-13
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Implement proper path finding for shrek
rexim
2024-03-13
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Implement Shrek Path Finding
rexim
2024-03-13
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Make Shrek actually chase the Player
rexim
2024-03-13
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Add Shrek regeneration
rexim
2024-03-12
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