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author | rexim <reximkut@gmail.com> | 2024-03-17 05:04:28 +0700 |
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committer | rexim <reximkut@gmail.com> | 2024-03-17 05:04:28 +0700 |
commit | 628bd46aaa62c1a66f4e41209bbca82c6b72bc0d (patch) | |
tree | 074745c667ac188705170bdeb38170e9428f5e3b | |
parent | e61308f4d15c59ba497013283e10676af6a2c52b (diff) |
TODO: Use the same color for Doors and Keys
-rw-r--r-- | game.adb | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -1119,6 +1119,7 @@ begin end; -- TODO(content): Side-room after first boss with Gnomes that drop keys to unlock bombs for the Second Boss +-- TODO: Use the same color for Doors and Keys -- TODO: Smarter Path Finding -- - Recompute Path Map on each boss move. Not the Player turn. Because each Boss position change may affect the Path Map -- - Move Bosses starting from the closest to the Player. You can find the distance in the current Path Map. |