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* Subtract the central sphere, and update the animation to matchMorten Hustveit2014-12-02
* 3dmath.c: Remove sqrt from sphere_intersectMorten Hustveit2014-12-02
* 3dmath.c: Early out of sphere_intersect on t <= 0Morten Hustveit2014-12-02
* 3dmath.c: Throw restrict on all parameters to sphere_intersectMorten Hustveit2014-12-02
* 3dmath.c: In normalize, calculate reciprocal only once, and use sqrtfMorten Hustveit2014-12-02
* 3dmath: Use const-correct function declarationsMorten Hustveit2014-12-02
* Minor style changesMorten Hustveit2014-12-02
* Works.Martin Stensgård2010-10-20
* Fail.Martin Stensgård2010-10-19