Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Icon for Windows Build | rexim | 2024-03-24 |
* | Sounds | rexim | 2024-03-23 |
* | Implement Angular Velocity for the Eyes | rexim | 2024-03-23 |
* | Change working directory to the application directory | rexim | 2024-03-22 |
* | Shrek -> Guard | rexim | 2024-03-21 |
* | Animate transition between the eye states | rexim | 2024-03-21 |
* | Replace Text Level format with Image | rexim | 2024-03-19 |
* | Introduce Gnomes | rexim | 2024-03-18 |
* | Implement custom ring buffer style queue | rexim | 2024-03-17 |
* | Recompute_Shrek_Path -> Recompute_Path_For_Body | rexim | 2024-03-16 |
* | Check the boundaries of the map | rexim | 2024-03-15 |
* | Introduce rough implementation of the palette editor | rexim | 2024-03-14 |
* | Finally! Useful Unions! | rexim | 2024-03-13 |
* | Implement Shrek Path Finding | rexim | 2024-03-13 |
* | Implement bomb regeneration | rexim | 2024-03-11 |
* | Introduce explosions | rexim | 2024-03-10 |
* | Implement placing the bombs | rexim | 2024-03-09 |
* | Ready. Set. Go! | rexim | 2024-03-08 |