Commit message (Collapse) | Author | Age | |
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* | Merge pull request #18 from cornishon/right_shift_also | Alexey Kutepov | 2024-03-26 |
|\ | | | | | Add support for running with right shift | ||
| * | add support for running with right shift pressed | Adam Zadrożny | 2024-03-25 |
| | | | | | | | | | | | | I personally find it much more convenient to use my other hand to hold the shift to run. The behaviour of left shift is left unchanged. | ||
* | | Remove irrelevant TODOs | rexim | 2024-03-25 |
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* | Update versionv1.2 | rexim | 2024-03-25 |
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* | Merge remote-tracking branch 'origin/main' | rexim | 2024-03-25 |
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| * | Reduce capacity of queue. Bump turn duration on sprint. | rexim | 2024-03-25 |
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| * | test reducing turn duration relative to queue size | LainLayer | 2024-03-24 |
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* | | Update version. Remove debug log. | rexim | 2024-03-25 |
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* | Store Items in a fixed plain array #8v1.1 | rexim | 2024-03-25 |
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* | Queue Player Commands #4 | rexim | 2024-03-25 |
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* | fixed bizzare gcc13 ada warnings and error | LainLayer | 2024-03-24 |
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* | Add logo to README | rexim | 2024-03-24 |
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* | One last thingv1.0 | rexim | 2024-03-24 |
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* | Update TODOs | rexim | 2024-03-24 |
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* | Minor improvements | rexim | 2024-03-24 |
| | | | | | - Better cringe eyes - Restarting the game clears up inventory | ||
* | Running mode | rexim | 2024-03-24 |
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* | Don't stack the damage for Eepers | rexim | 2024-03-24 |
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* | Set Window Icon | rexim | 2024-03-24 |
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* | Icon for Windows Build | rexim | 2024-03-24 |
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* | game -> eepers | rexim | 2024-03-24 |