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-rw-r--r--game.adb5
1 files changed, 5 insertions, 0 deletions
diff --git a/game.adb b/game.adb
index 6fc8dde..bbb9ed4 100644
--- a/game.adb
+++ b/game.adb
@@ -1231,6 +1231,10 @@ begin
Close_Window;
end;
+-- TODO: Checkpoint saving time is one turn off @bug
+-- TODO: Load maps from images intead of text files @tool
+-- TODO: Second Boss as the Final Boss. Two Shreks as the Second Boss. @content
+-- TODO: Eyes for Bosses
-- TODO: Side-room after first boss with Gnomes that drop keys to unlock bombs for the Second Boss @content
-- TODO: Smarter Path Finding
-- - Recompute Path Map on each boss move. Not the Player turn. Because each Boss position change may affect the Path Map
@@ -1256,6 +1260,7 @@ end;
-- TODO: Different palettes depending on the area
-- Or maybe different palette for each NG+
-- TODO: Path finding considers explosion impenetrable
+-- TODO: Restart on any key press
-- TODO: Sounds
-- TODO: Player Death animation @polish
-- TODO: Boss Death animation @polish