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-rw-r--r-- | game.adb | 3 |
1 files changed, 0 insertions, 3 deletions
@@ -1354,9 +1354,6 @@ begin Close_Window; end; --- TODO: Smarter Path Finding --- - Recompute Path Map on each boss move. Not the Player turn. Because each Eeper position change may affect the Path Map --- - Move Eepers starting from the closest to the Player. You can find the distance in the current Path Map. -- TODO: During Path Finding maybe pick the equal paths randomly. -- to introduce a bit of RNG into this pretty deterministic game -- TODO: Path finding considers explosion impenetrable @bug |