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author | rexim <reximkut@gmail.com> | 2024-03-22 08:12:01 +0700 |
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committer | rexim <reximkut@gmail.com> | 2024-03-22 08:12:01 +0700 |
commit | a6b904fa6368030e8af9f9faa747bd40bf71819c (patch) | |
tree | 9991441aa3f0fd9946d838260b6b9309a4f3ed71 /game.adb | |
parent | 11ebaab285969302ff32add1fcfe2c8977482ae6 (diff) |
Update TODOs
Diffstat (limited to 'game.adb')
-rw-r--r-- | game.adb | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -1395,7 +1395,9 @@ begin Close_Window; end; - +-- TODO: Determenistically choose the paths again, but make them more interesting +-- - Gnomes are just being deterministic +-- - Mother and Guard always pick the longest path -- TODO: Mother should require several attacks before being "split" -- TODO: Disallow placing bomb on the same position more than once -- Especially important if we gonna allow placing bombs at the position of the Player |