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authorrexim <reximkut@gmail.com>2024-03-21 22:49:50 +0700
committerrexim <reximkut@gmail.com>2024-03-21 22:49:50 +0700
commit59e50fecc2cbcf8146c97d6ff6bb857a1d4be053 (patch)
treef9c1fa6e6031962b57192f2285b90d7ed5f04e51 /game.adb
parent87911130c59300248137cefa0c10cc1aa75f4e5d (diff)
Update TODOs
Diffstat (limited to 'game.adb')
-rw-r--r--game.adb1
1 files changed, 1 insertions, 0 deletions
diff --git a/game.adb b/game.adb
index 3074e22..ef5717e 100644
--- a/game.adb
+++ b/game.adb
@@ -1395,6 +1395,7 @@ end;
-- TODO: During Path Finding maybe pick the equal paths randomly.
-- to introduce a bit of RNG into this pretty deterministic game
-- TODO: Path finding considers explosion impenetrable @bug
+-- TODO: Bug with pushing Eepers back on timer 0
-- TODO: Place bombs directly at the Player's position
-- TODO: Disallow placing bomb on the same position more than once
-- Especially important if we gonna allow placing bombs at the position of the Player