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authorrexim <reximkut@gmail.com>2024-03-30 05:15:13 +0700
committerrexim <reximkut@gmail.com>2024-03-30 05:15:13 +0700
commitef27c7202c02fb12f832e17473abc7321e28e215 (patch)
treea29787baa8418c59266cde4d8870afd598a2cfb8 /CHANGELOG.md
parenta04daa2ee96fd82aa373e296196016c15df9b405 (diff)
Change encoding for CHANGELOG.md and CREDITS.txt to DOS
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-# Eepers v1.3
-
-- @rexim - Implemented a Basic Tutorial that explains how to play the Game.
-- @cornishon - Sprint with Right Shift - https://github.com/tsoding/eepers/pull/18
-- @Eropi4 - MacOS build - https://github.com/tsoding/eepers/pull/13
-
- Since I don't have a MacOS setup I'm not able to provide the MacOS binaries.
- So if you want to play on MacOS you have to build the Game from the Sourc Code
- yourself, sorry.
- - @rexim
-
-- @rexim - Increased Path Finding Limit. Now Bosses give up on chasing the Player if the distance is over 10 turns instead of just 4.
-- ...
-
-# Eepers v1.2
-
-- @LainLayer - Vary the turn duration based on how rapidly the player presses the keys - https://github.com/tsoding/eepers/pull/15
-
-# Eepers v1.1
-
-- @rexim - Fixed skipping keys when they are pressed in a rapid succession - https://github.com/tsoding/eepers/issues/4
-- @rexim - Fixed crash if you accidentally place several items into a single cell - https://github.com/tsoding/eepers/issues/8
-
-# First Release of Eepers v1.0
-
-This is a result of 20 days of Game Programming in Ada "Challenge". I don't know Ada, I'm not a Game Developer. So lower your expectations. But I hope this game will still provide some fun for you. Because it did for me. :)
+# Eepers v1.3
+
+- @rexim - Implemented a Basic Tutorial that explains how to play the Game.
+- @cornishon - Sprint with Right Shift - https://github.com/tsoding/eepers/pull/18
+- @Eropi4 - MacOS build - https://github.com/tsoding/eepers/pull/13
+
+ Since I don't have a MacOS setup I'm not able to provide the MacOS binaries.
+ So if you want to play on MacOS you have to build the Game from the Sourc Code
+ yourself, sorry.
+ - @rexim
+
+- @rexim - Increased Path Finding Limit. Now Bosses give up on chasing the Player if the distance is over 10 turns instead of just 4.
+- ...
+
+# Eepers v1.2
+
+- @LainLayer - Vary the turn duration based on how rapidly the player presses the keys - https://github.com/tsoding/eepers/pull/15
+
+# Eepers v1.1
+
+- @rexim - Fixed skipping keys when they are pressed in a rapid succession - https://github.com/tsoding/eepers/issues/4
+- @rexim - Fixed crash if you accidentally place several items into a single cell - https://github.com/tsoding/eepers/issues/8
+
+# First Release of Eepers v1.0
+
+This is a result of 20 days of Game Programming in Ada "Challenge". I don't know Ada, I'm not a Game Developer. So lower your expectations. But I hope this game will still provide some fun for you. Because it did for me. :)