From ef27c7202c02fb12f832e17473abc7321e28e215 Mon Sep 17 00:00:00 2001 From: rexim Date: Sat, 30 Mar 2024 05:15:13 +0700 Subject: Change encoding for CHANGELOG.md and CREDITS.txt to DOS --- CHANGELOG.md | 52 ++++++++++++++++++++++++++-------------------------- 1 file changed, 26 insertions(+), 26 deletions(-) (limited to 'CHANGELOG.md') diff --git a/CHANGELOG.md b/CHANGELOG.md index 3e7187d..7509381 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,26 +1,26 @@ -# Eepers v1.3 - -- @rexim - Implemented a Basic Tutorial that explains how to play the Game. -- @cornishon - Sprint with Right Shift - https://github.com/tsoding/eepers/pull/18 -- @Eropi4 - MacOS build - https://github.com/tsoding/eepers/pull/13 - - Since I don't have a MacOS setup I'm not able to provide the MacOS binaries. - So if you want to play on MacOS you have to build the Game from the Sourc Code - yourself, sorry. - - @rexim - -- @rexim - Increased Path Finding Limit. Now Bosses give up on chasing the Player if the distance is over 10 turns instead of just 4. -- ... - -# Eepers v1.2 - -- @LainLayer - Vary the turn duration based on how rapidly the player presses the keys - https://github.com/tsoding/eepers/pull/15 - -# Eepers v1.1 - -- @rexim - Fixed skipping keys when they are pressed in a rapid succession - https://github.com/tsoding/eepers/issues/4 -- @rexim - Fixed crash if you accidentally place several items into a single cell - https://github.com/tsoding/eepers/issues/8 - -# First Release of Eepers v1.0 - -This is a result of 20 days of Game Programming in Ada "Challenge". I don't know Ada, I'm not a Game Developer. So lower your expectations. But I hope this game will still provide some fun for you. Because it did for me. :) +# Eepers v1.3 + +- @rexim - Implemented a Basic Tutorial that explains how to play the Game. +- @cornishon - Sprint with Right Shift - https://github.com/tsoding/eepers/pull/18 +- @Eropi4 - MacOS build - https://github.com/tsoding/eepers/pull/13 + + Since I don't have a MacOS setup I'm not able to provide the MacOS binaries. + So if you want to play on MacOS you have to build the Game from the Sourc Code + yourself, sorry. + - @rexim + +- @rexim - Increased Path Finding Limit. Now Bosses give up on chasing the Player if the distance is over 10 turns instead of just 4. +- ... + +# Eepers v1.2 + +- @LainLayer - Vary the turn duration based on how rapidly the player presses the keys - https://github.com/tsoding/eepers/pull/15 + +# Eepers v1.1 + +- @rexim - Fixed skipping keys when they are pressed in a rapid succession - https://github.com/tsoding/eepers/issues/4 +- @rexim - Fixed crash if you accidentally place several items into a single cell - https://github.com/tsoding/eepers/issues/8 + +# First Release of Eepers v1.0 + +This is a result of 20 days of Game Programming in Ada "Challenge". I don't know Ada, I'm not a Game Developer. So lower your expectations. But I hope this game will still provide some fun for you. Because it did for me. :) -- cgit v1.2.3