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authorrexim <reximkut@gmail.com>2024-03-20 00:11:12 +0700
committerrexim <reximkut@gmail.com>2024-03-20 00:11:12 +0700
commited51ec113cc9e3bd8c575d876d4140891faad714 (patch)
treed19eb9aff042d946a07d2118791ad21337af68d4
parent51f75ede4e9e94fb1614b303b6f9d87254486d49 (diff)
Update TODOs
-rw-r--r--game.adb2
1 files changed, 1 insertions, 1 deletions
diff --git a/game.adb b/game.adb
index 4dc7e82..41420e8 100644
--- a/game.adb
+++ b/game.adb
@@ -1276,7 +1276,6 @@ begin
Close_Window;
end;
--- TODO: NG+ which rounds you back to the beginning
-- TODO: Deactivate attack cooldown when the Boss cannot reach the player
-- - Don't show it
-- - Don't update it
@@ -1287,6 +1286,7 @@ end;
-- - Recompute Path Map on each boss move. Not the Player turn. Because each Boss position change may affect the Path Map
-- - Move Bosses starting from the closest to the Player. You can find the distance in the current Path Map.
-- TODO: Show Boss Cooldown timer outside of the screen somehow
+-- TODO: Cool animation for New Game
-- TODO: Keys for the bomb gens of final boss @content
-- TODO: The role of Barriers is not explored enough
-- TODO: "tutorial" does not "explain" how to place bomb @content