From 3d422f2b3d311f1be3658ff1f44d818a99561a66 Mon Sep 17 00:00:00 2001 From: Morten Hustveit Date: Tue, 2 Dec 2014 14:43:17 -0500 Subject: Minor style changes --- 3dmath.c | 2 ++ main_headless.c | 3 ++- ray.c | 2 +- 3 files changed, 5 insertions(+), 2 deletions(-) diff --git a/3dmath.c b/3dmath.c index eb9c4a8..ece6f83 100644 --- a/3dmath.c +++ b/3dmath.c @@ -1,3 +1,5 @@ +#include "3dmath.h" + #include #define POW2(x) ((x) * (x)) diff --git a/main_headless.c b/main_headless.c index c5cd5bd..8fd1dcf 100644 --- a/main_headless.c +++ b/main_headless.c @@ -7,7 +7,8 @@ static const size_t kFramesToRender = 100; -int main(int argc, char** argv) { +int +main(int argc, char** argv) { fprintf(stderr, "Rendering %zu frames\n", kFramesToRender); unsigned char* buffer = calloc(4, WIDTH * HEIGHT); diff --git a/ray.c b/ray.c index 018ace1..45597df 100644 --- a/ray.c +++ b/ray.c @@ -102,7 +102,6 @@ thread(void *arg) { void trace_scene(float time, unsigned char *buf, int threaded) { - objects[0].position[0] = 1.5 * cos(time); objects[0].position[1] = 1.5 * sin(time); objects[1].position[0] = 1.5 * cos(time + 1/3. * TAU); @@ -110,6 +109,7 @@ trace_scene(float time, unsigned char *buf, int threaded) { objects[3].position[0] = 1.5 * cos(time + 2/3. * TAU); objects[3].position[1] = 1.5 * sin(time + 2/3. * TAU); objects[2].position[2] = -3 + 2 * sin(time * 2); + if(threaded) { pthread_attr_t attr; pthread_attr_init(&attr); -- cgit v1.2.3