Commit message (Collapse) | Author | Age | |
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* | Re-add center sphere | Morten Hustveit | 2014-12-12 |
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* | Render to window dimensions | Morten Hustveit | 2014-12-12 |
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* | ray.c: Allow self-reflections, now that we have concave objects | Morten Hustveit | 2014-12-02 |
| | | | | Also update the animation a bit. | ||
* | ray.c: Add specular color multiplier, and fix some shading bugs | Morten Hustveit | 2014-12-02 |
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* | Subtract the central sphere, and update the animation to match | Morten Hustveit | 2014-12-02 |
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* | ray.c: Prevent lights from subtracting color in the shade | Morten Hustveit | 2014-12-02 |
| | | | | Also add some ambient light. | ||
* | ray.c: Add missing free | Morten Hustveit | 2014-12-02 |
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* | ray.c: Halve the FOV | Morten Hustveit | 2014-12-02 |
| | | | | This makes the spheres look more spherical. | ||
* | ray.c: Calculate lighting only for nearest hit | Morten Hustveit | 2014-12-02 |
| | | | | This loses 5ms/frame on yelena. | ||
* | ray.c: Calculate reflection only once per hit | Morten Hustveit | 2014-12-02 |
| | | | | This saves 10ms on yelena. | ||
* | ray.c: Create only one thread per core | Morten Hustveit | 2014-12-02 |
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* | ray.c: Use __builtin_expect to mark sphere collisions as unlikely | Morten Hustveit | 2014-12-02 |
| | | | | This saves 10ms/frame on yelena. | ||
* | ray.c: Don't look for self in reflection on self | Morten Hustveit | 2014-12-02 |
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* | ray.c: Simplify trace_line | Morten Hustveit | 2014-12-02 |
| | | | | This doesn't save any time. | ||
* | ray.c: Skip normalizing if light has negative contribution | Morten Hustveit | 2014-12-02 |
| | | | | This saves about 3ms/frame on yelena. | ||
* | ray.c: Precalculate per-pixel ray directions | Morten Hustveit | 2014-12-02 |
| | | | | This saves 16ms/frame on yelena. | ||
* | Minor style changes | Morten Hustveit | 2014-12-02 |
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* | Make a headless entry point for benchmarking purposes | Morten Hustveit | 2014-12-02 |
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* | ray: make threaded | Martin Stensgård | 2011-11-15 |
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* | Animation. | Martin Stensgård | 2010-10-22 |
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* | Cleanup. | Martin Stensgård | 2010-10-20 |
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* | Ray traced glory! | Martin Stensgård | 2010-10-20 |
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* | Works. | Martin Stensgård | 2010-10-20 |
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* | Fail. | Martin Stensgård | 2010-10-19 |
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* | Weird effect. | Martin Stensgård | 2010-10-18 |