with Ada.Text_IO; with Text_IO; use Text_IO; with Ada.Strings.Fixed; use Ada.Strings.Fixed; with Ada.Strings; use Ada.Strings; with Ada.Containers.Vectors; with Ada.Strings.Unbounded; use Ada.Strings.Unbounded; with Ada.Numerics.Discrete_Random; with Raylib; use Raylib; with Interfaces.C; use Interfaces.C; with Interfaces.C.Pointers; with Ada.Unchecked_Conversion; with Raylib; use Raylib; with Raymath; use Raymath; function Test return Integer is type Vector2_Array is array (size_t range <>) of aliased Vector2; procedure Draw_Triangle_Strip(Points: Vector2_Array; C: Color) is procedure Draw_Triangle_Strip_C(Points: Vector2_Array; Point_Count: Int; C: Color) with Import => True, Convention => C, External_Name => "DrawTriangleStrip"; begin Draw_Triangle_Strip_C(Points, Points'Length, C); end; Size: Vector2; Radius: constant C_Float := 100.0; begin Init_Window(800, 600, To_C("Test")); Set_Target_FPS(60); while not Window_Should_Close loop Begin_Drawing; Size := (C_Float(Get_Screen_Width), C_Float(Get_Screen_Height)); Clear_Background(Get_Color(16#181818FF#)); Draw_Triangle_Strip( Points => [ Size*0.5 + (-Radius, -Radius), Size*0.5 + (-Radius, Radius), Size*0.5 + (Radius, -Radius), Size*0.5 + (Radius, Radius) ], C => (R => 255, A => 255, others => 0)); End_Drawing; end loop; Close_Window; return 0; end;