# Eepers v1.4 - @rexim - Added items that extend the amount of bombs you can carry - @rexim - Do not restart on Any Key Press. Restart automatically after 2 seconds. - @ProgKea - Fix the Boss killing the Player on the same turn as it dies - https://github.com/tsoding/eepers/pull/24 - @slukovic - Camera adjusts its zoom on bigger screen - https://github.com/tsoding/eepers/pull/27 - @ProgKea - Fix the Guard having 11 turns after player died once - https://github.com/tsoding/eepers/pull/25 - ... # Eepers v1.3 - @rexim - Implemented a Basic Tutorial that explains how to play the Game. - @cornishon - Sprint with Right Shift - https://github.com/tsoding/eepers/pull/18 - @Eropi4 - MacOS build - https://github.com/tsoding/eepers/pull/13 > Since I don't have a MacOS setup I'm not able to provide the MacOS binaries. > So if you want to play on MacOS you have to build the Game from the Source Code > yourself, sorry. > - @rexim - @rexim - Increased Path Finding Limit. Now Bosses give up on chasing the Player if the distance is over 10 turns instead of just 4. - https://github.com/tsoding/eepers/issues/16 - @rexim - Custom font for "You Died!" sign (Vollkorn) # Eepers v1.2 - @LainLayer - Vary the turn duration based on how rapidly the player presses the keys - https://github.com/tsoding/eepers/pull/15 # Eepers v1.1 - @rexim - Fixed skipping keys when they are pressed in a rapid succession - https://github.com/tsoding/eepers/issues/4 - @rexim - Fixed crash if you accidentally place several items into a single cell - https://github.com/tsoding/eepers/issues/8 # First Release of Eepers v1.0 This is a result of 20 days of Game Programming in Ada "Challenge". I don't know Ada, I'm not a Game Developer. So lower your expectations. But I hope this game will still provide some fun for you. Because it did for me. :)