From f4684a2d5bfd2efb1bc4ba2ae97f7a365e6a36d9 Mon Sep 17 00:00:00 2001 From: rexim Date: Wed, 20 Mar 2024 07:08:55 +0700 Subject: Update TODOs --- game.adb | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'game.adb') diff --git a/game.adb b/game.adb index 006002a..36c62bf 100644 --- a/game.adb +++ b/game.adb @@ -1359,15 +1359,16 @@ end; -- TODO: Animate transition between the eye states -- TODO: Checkpoints must refill the bombs -- TODO: Special Eeper Eyes on Damage +-- TODO: Show Boss Cooldown timer outside of the screen somehow -- TODO: Visual Clue that the Boss is about to kill the Player when Completely outside of the Screen +-- - Cooldown ball is shaking -- TODO: Smarter Path Finding -- - Recompute Path Map on each boss move. Not the Player turn. Because each Boss position change may affect the Path Map -- - Move Bosses starting from the closest to the Player. You can find the distance in the current Path Map. --- TODO: Show Boss Cooldown timer outside of the screen somehow --- TODO: Cool animation for New Game -- TODO: Keys for the bomb gens of final boss @content +-- TODO: Cool animation for New Game -- TODO: The role of Barriers is not explored enough --- TODO: "tutorial" does not "explain" how to place bomb @content +-- TODO: "Tutorial" does not "explain" how to place bomb @content -- TODO: keep steping while you are holding a certain direction -- Cause constantly tapping it feels like ass. -- TODO: count the player's turns towards the final score of the game -- cgit v1.2.3