From d292d8297dd8699d1a85ec1312c19e3ca648e894 Mon Sep 17 00:00:00 2001 From: rexim Date: Fri, 22 Mar 2024 12:07:12 +0700 Subject: Improve the palette and map a bit --- game.adb | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'game.adb') diff --git a/game.adb b/game.adb index d60a1aa..5a83b5a 100644 --- a/game.adb +++ b/game.adb @@ -1396,12 +1396,13 @@ begin Close_Window; end; +-- TODO: Checkpoints should be circles (like all the items) +-- TODO: Custom font -- TODO: Determenistically choose the paths again, but make them more interesting -- - Gnomes are just being deterministic -- - Mother and Guard always pick the longest path -- TODO: Mother should require several attacks before being "split" -- TODO: Do not stack up damage for Eepers per the tiles of their body. --- TODO: Second boss room is boring -- TODO: Eyes of Father changing as the Player gets closer: -- - Closed -- - Open -- cgit v1.2.3