From 58e89e0b22ef94becc0e1f6442754c378185eede Mon Sep 17 00:00:00 2001 From: rexim Date: Sat, 30 Mar 2024 05:15:42 +0700 Subject: CHANGELOG.md -> CHANGELOG.txt --- CHANGELOG.txt | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 CHANGELOG.txt (limited to 'CHANGELOG.txt') diff --git a/CHANGELOG.txt b/CHANGELOG.txt new file mode 100644 index 0000000..7509381 --- /dev/null +++ b/CHANGELOG.txt @@ -0,0 +1,26 @@ +# Eepers v1.3 + +- @rexim - Implemented a Basic Tutorial that explains how to play the Game. +- @cornishon - Sprint with Right Shift - https://github.com/tsoding/eepers/pull/18 +- @Eropi4 - MacOS build - https://github.com/tsoding/eepers/pull/13 + + Since I don't have a MacOS setup I'm not able to provide the MacOS binaries. + So if you want to play on MacOS you have to build the Game from the Sourc Code + yourself, sorry. + - @rexim + +- @rexim - Increased Path Finding Limit. Now Bosses give up on chasing the Player if the distance is over 10 turns instead of just 4. +- ... + +# Eepers v1.2 + +- @LainLayer - Vary the turn duration based on how rapidly the player presses the keys - https://github.com/tsoding/eepers/pull/15 + +# Eepers v1.1 + +- @rexim - Fixed skipping keys when they are pressed in a rapid succession - https://github.com/tsoding/eepers/issues/4 +- @rexim - Fixed crash if you accidentally place several items into a single cell - https://github.com/tsoding/eepers/issues/8 + +# First Release of Eepers v1.0 + +This is a result of 20 days of Game Programming in Ada "Challenge". I don't know Ada, I'm not a Game Developer. So lower your expectations. But I hope this game will still provide some fun for you. Because it did for me. :) -- cgit v1.2.3