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Simple Turn-based Game
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test.adb
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Icon for Windows Build
rexim
2024-03-24
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Sounds
rexim
2024-03-23
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Implement Angular Velocity for the Eyes
rexim
2024-03-23
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Change working directory to the application directory
rexim
2024-03-22
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Shrek -> Guard
rexim
2024-03-21
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Animate transition between the eye states
rexim
2024-03-21
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Replace Text Level format with Image
rexim
2024-03-19
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Introduce Gnomes
rexim
2024-03-18
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Implement custom ring buffer style queue
rexim
2024-03-17
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Recompute_Shrek_Path -> Recompute_Path_For_Body
rexim
2024-03-16
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Deshrek the Path Finding function. Now it should be usable for more bosses.
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Check the boundaries of the map
rexim
2024-03-15
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Introduce rough implementation of the palette editor
rexim
2024-03-14
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Finally! Useful Unions!
rexim
2024-03-13
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Implement Shrek Path Finding
rexim
2024-03-13
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Implement bomb regeneration
rexim
2024-03-11
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Introduce explosions
rexim
2024-03-10
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Implement placing the bombs
rexim
2024-03-09
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Ready. Set. Go!
rexim
2024-03-08