Commit message (Collapse) | Author | Age | |
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* | Custom Font (Vollkorn) | rexim | 2024-03-30 |
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* | Try to make the game compilable on super old gcc | rexim | 2024-03-28 |
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* | add support for running with right shift pressed | Adam Zadrożny | 2024-03-25 |
| | | | | | | I personally find it much more convenient to use my other hand to hold the shift to run. The behaviour of left shift is left unchanged. | ||
* | Queue Player Commands #4 | rexim | 2024-03-25 |
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* | Running mode | rexim | 2024-03-24 |
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* | Set Window Icon | rexim | 2024-03-24 |
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* | Sounds | rexim | 2024-03-23 |
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* | Improve controls | rexim | 2024-03-23 |
| | | | | | - Allow moving with arrows too - Restart on any key press after ded | ||
* | Change working directory to the application directory | rexim | 2024-03-22 |
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* | Animate transition between the eye states | rexim | 2024-03-21 |
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* | Angry eyes when the boss is about to kill you | rexim | 2024-03-20 |
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* | Replace Text Level format with Image | rexim | 2024-03-19 |
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* | Display the duration of the last turn on the screen | rexim | 2024-03-17 |
| | | | | Along with FPS | ||
* | Implement the palette editor | rexim | 2024-03-15 |
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* | Make Palette Editor actual useful | rexim | 2024-03-15 |
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* | Introduce rough implementation of the palette editor | rexim | 2024-03-14 |
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* | Implement Shrek Path Finding | rexim | 2024-03-13 |
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* | Fix blinking of the counter and health bar on Shrek | rexim | 2024-03-12 |
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* | Implement bomb regeneration | rexim | 2024-03-11 |
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* | Lock FPS to 60 | rexim | 2024-03-10 |
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* | Implement placing the bombs | rexim | 2024-03-09 |
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* | Implement Bomb placing mode | rexim | 2024-03-09 |
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* | Ready. Set. Go! | rexim | 2024-03-08 |