Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Introduce Urmom color to the Palette | rexim | 2024-03-16 |
* | Introduce array of bosses | rexim | 2024-03-16 |
* | Recompute_Shrek_Path -> Recompute_Path_For_Body | rexim | 2024-03-16 |
* | Create the room for the second boss | rexim | 2024-03-15 |
* | Contains_Walls -> Body_Can_Stand_Here | rexim | 2024-03-15 |
* | Make Shrek's room bigger | rexim | 2024-03-15 |
* | Make Palette Editor actual useful | rexim | 2024-03-15 |
* | Finally! Useful Unions! | rexim | 2024-03-13 |
* | Make Shrek actually chase the Player | rexim | 2024-03-13 |
* | Add Shrek regeneration | rexim | 2024-03-12 |
* | Fix blinking of the counter and health bar on Shrek | rexim | 2024-03-12 |
* | Implement Checkpoints | rexim | 2024-03-12 |
* | Improve Shrek AI | rexim | 2024-03-11 |
* | Initial Shrek AI | rexim | 2024-03-11 |
* | Introduce Bomb Slots | rexim | 2024-03-11 |
* | Implement bomb regeneration | rexim | 2024-03-11 |
* | Lock FPS to 60 | rexim | 2024-03-10 |
* | First Boss and Smooth Turn Animation | rexim | 2024-03-10 |
* | Introduce explosions | rexim | 2024-03-10 |
* | Implement placing the bombs | rexim | 2024-03-09 |
* | Ready. Set. Go! | rexim | 2024-03-08 |