Commit message (Collapse) | Author | Age | |
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* | Explore the role of the Barricades | rexim | 2024-03-22 |
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* | Adjust Palette | rexim | 2024-03-22 |
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* | Final -> Father | rexim | 2024-03-21 |
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* | Shrek -> Guard | rexim | 2024-03-21 |
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* | Introduce the Final Eeper as the destination | rexim | 2024-03-21 |
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* | Implement eyes for the bosses | rexim | 2024-03-20 |
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* | Introduce New_Game item that reloads the game on picking it up | rexim | 2024-03-20 |
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* | Introduce Gnomes | rexim | 2024-03-18 |
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* | Get rid of Step() and Opposite() function | rexim | 2024-03-18 |
| | | | | Replace them with Direction_Vector table | ||
* | Use the same color for both keys and doors | rexim | 2024-03-18 |
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* | Introduce Urmom color to the Palette | rexim | 2024-03-16 |
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* | Implement the palette editor | rexim | 2024-03-15 |
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* | Make Palette Editor actual useful | rexim | 2024-03-15 |
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* | Introduce rough implementation of the palette editor | rexim | 2024-03-14 |
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* | Create file with the palette | rexim | 2024-03-14 |