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Simple Turn-based Game
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colors.txt
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Create assets folder
rexim
2024-03-23
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Update Palette
rexim
2024-03-22
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Update the background color
rexim
2024-03-22
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Improve the palette and map a bit
rexim
2024-03-22
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Explore the role of the Barricades
rexim
2024-03-22
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Adjust Palette
rexim
2024-03-22
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Final -> Father
rexim
2024-03-21
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Shrek -> Guard
rexim
2024-03-21
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Introduce the Final Eeper as the destination
rexim
2024-03-21
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Implement eyes for the bosses
rexim
2024-03-20
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Introduce New_Game item that reloads the game on picking it up
rexim
2024-03-20
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Introduce Gnomes
rexim
2024-03-18
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Get rid of Step() and Opposite() function
rexim
2024-03-18
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Replace them with Direction_Vector table
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Use the same color for both keys and doors
rexim
2024-03-18
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Introduce Urmom color to the Palette
rexim
2024-03-16
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Implement the palette editor
rexim
2024-03-15
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Make Palette Editor actual useful
rexim
2024-03-15
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Introduce rough implementation of the palette editor
rexim
2024-03-14
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Create file with the palette
rexim
2024-03-14