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* Introduce the Final Eeper as the destinationrexim2024-03-21
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* Replace Text Level format with Imagerexim2024-03-19
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* Implement custom ring buffer style queuerexim2024-03-17
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* Make bosses not bump into each other during path findingrexim2024-03-16
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* Introduce rough implementation of the palette editorrexim2024-03-14
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* Fix blinking of the counter and health bar on Shrekrexim2024-03-12
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* Improve Shrek AIrexim2024-03-11
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* Introduce explosionsrexim2024-03-10
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* Implement placing the bombsrexim2024-03-09
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* Ready. Set. Go!rexim2024-03-08