| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Make Shrek actually chase the Player | rexim | 2024-03-13 |
| | | | | | It's not perfect yet, but we are getting there. | ||
| * | Add Shrek regeneration | rexim | 2024-03-12 |
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| * | Implement the dead Shrek | rexim | 2024-03-12 |
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| * | Fix blinking of the counter and health bar on Shrek | rexim | 2024-03-12 |
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| * | Introduce Health and Damage for Shrek | rexim | 2024-03-12 |
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| * | Implement Checkpoints | rexim | 2024-03-12 |
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| * | Improve Shrek AI | rexim | 2024-03-11 |
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| * | Initial Shrek AI | rexim | 2024-03-11 |
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| * | Introduce Bomb Slots | rexim | 2024-03-11 |
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| * | Implement bomb regeneration | rexim | 2024-03-11 |
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| * | Lock FPS to 60 | rexim | 2024-03-10 |
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| * | First Boss and Smooth Turn Animation | rexim | 2024-03-10 |
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| * | Implement the deth condition | rexim | 2024-03-10 |
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| * | Introduce explosions | rexim | 2024-03-10 |
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| * | Implement placing the bombs | rexim | 2024-03-09 |
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| * | Current_World -> Map | rexim | 2024-03-09 |
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| * | Implement Bomb placing mode | rexim | 2024-03-09 |
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| * | Add README. | rexim | 2024-03-08 |
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| * | Ready. Set. Go! | rexim | 2024-03-08 |
