diff options
Diffstat (limited to 'game.adb')
-rw-r--r-- | game.adb | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -1368,6 +1368,7 @@ end; -- TODO: Keys for the bomb gens of final boss @content -- TODO: Cool animation for New Game -- TODO: The role of Barriers is not explored enough +-- TODO: Tutorial sign that says "WASD" to move when you start the game for the first time -- TODO: "Tutorial" does not "explain" how to place bomb @content -- TODO: keep steping while you are holding a certain direction -- Cause constantly tapping it feels like ass. @@ -1388,13 +1389,13 @@ end; -- TODO: Player Death animation @polish -- TODO: Boss Death animation @polish -- TODO: Cool effects when you pick up items and checkpoints @polish +-- TODO: Allow moving with arrows too -- TODO: Camera shaking when big bosses (Shrek and Urmom) make moves -- TODO: Initial position of the camera in map.png -- TODO: Indicate how many bomb slots we have in HUD -- TODO: Windows Build -- https://www.adacore.com/download/more -- TODO: Menu --- TODO: Allow moving with arrows too -- TODO: Primed bombs should be barriers -- Be careful with the order of Path Finding Map Recomputation -- and the Player Bomb Placement. Map must be recomputed only after |