diff options
Diffstat (limited to 'game.adb')
-rw-r--r-- | game.adb | 17 |
1 files changed, 9 insertions, 8 deletions
@@ -1244,6 +1244,10 @@ procedure Game is Palette_Editor_Component: HSV_Comp := Hue; begin + if not Change_Directory(Get_Application_Directory) then + Put_Line("WARNING: Could not change working directory to the application directory"); + end if; + Set_Config_Flags(FLAG_WINDOW_RESIZABLE); Init_Window(1600, 900, Title); Set_Target_FPS(60); @@ -1396,7 +1400,10 @@ begin Close_Window; end; --- TODO: Window title icon +-- TODO: Eye Angle Speed +-- For smoother transitions. Especially from Open to Closed if we decide +-- that the Closed eyes should always point down +-- TODO: Closed eyes should always point down -- TODO: If you are standing on the refilled bomb gen and place a bomb you should refill your bomb in that turn. -- TODO: Checkpoints should be circles (like all the items) -- TODO: Custom font @@ -1409,15 +1416,9 @@ end; -- - Closed -- - Open -- - Happy (very important to indicate that he's not hostile) --- TODO: Eye Angle Speed --- For smoother transitions. Especially from Open to Closed if we decide --- that the Closed eyes should always point down --- TODO: Set working directory to where the exe is --- So it will search the resources there. -- TODO: Eyes for the Player. -- The denote last direction of the step. -- TODO: Enemies should attack on zero just like a bomb. --- TODO: Desaturate the colors -- TODO: Properly disablable DEV features -- TODO: Fullscreen mode -- TODO: Don't reset cooldown timer for eepers (might be duplicate) @@ -1425,7 +1426,7 @@ end; -- TODO: Try MSAA (if too slow, don't) -- TODO: Rename executable to "eepers" -- TODO: Icon on for Windows build --- TODO: Closed eyes should always point down +-- TODO: Window title icon -- TODO: Show Eeper Cooldown timer outside of the screen somehow -- TODO: Visual Clue that the Eeper is about to kill the Player when Completely outside of the Screen -- - Cooldown ball is shaking |