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-rw-r--r--game.adb4
1 files changed, 4 insertions, 0 deletions
diff --git a/game.adb b/game.adb
index 08f7746..88b7f65 100644
--- a/game.adb
+++ b/game.adb
@@ -1123,6 +1123,10 @@ end;
-- TODO: Smarter Path Finding
-- - Recompute Path Map on each boss move. Not the Player turn. Because each Boss position change may affect the Path Map
-- - Move Bosses starting from the closest to the Player. You can find the distance in the current Path Map.
+-- TODO: Deactivate attack cooldown when the Boss cannot reach the player
+-- - Don't show it
+-- - Don't update it
+-- - When it becomes active again start from the max value
-- TODO: Third Boss
-- TODO: Visual Clue that the Boss is about to kill the Player (only one step in Path Map)
-- TODO: Show Boss Cooldown timer outside of the screen somehow