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-rw-r--r--game.adb11
1 files changed, 1 insertions, 10 deletions
diff --git a/game.adb b/game.adb
index 5aa8731..aaa756d 100644
--- a/game.adb
+++ b/game.adb
@@ -24,16 +24,6 @@ procedure Game is
Gen: Random_Integer.Generator;
DEVELOPMENT : constant Boolean := True;
- function Actual_Fmod(A, B: Float) return Float is
- function Fmodf(A, B: C_Float) return C_Float
- with
- Import => True,
- Convention => C,
- External_Name => "fmodf";
- begin
- return Float(Fmodf(Fmodf(C_Float(A), C_Float(B)) + C_Float(B), C_Float(B)));
- end;
-
type Palette is (
COLOR_BACKGROUND,
COLOR_FLOOR,
@@ -1461,6 +1451,7 @@ begin
Close_Window;
end;
+-- TODO: Initialize Eye Angles of Eepers
-- TODO: Eyes for the Player.
-- TODO: Eyes of Father changing as the Player gets closer:
-- - Happy (very important to indicate that he's not hostile)