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-rw-r--r--game.adb3
1 files changed, 1 insertions, 2 deletions
diff --git a/game.adb b/game.adb
index dfc3a65..80a1c25 100644
--- a/game.adb
+++ b/game.adb
@@ -713,6 +713,7 @@ procedure Game is
case Game.Map(New_Position.Y, New_Position.X) is
when Floor =>
+ Game.Player.Position := New_Position;
declare
use Hashed_Map_Items;
C: Cursor := Game.Items.Find(New_Position);
@@ -732,7 +733,6 @@ procedure Game is
end case;
end if;
end;
- Game.Player.Position := New_Position;
when Door =>
if Game.Player.Keys > 0 then
Game.Player.Keys := Game.Player.Keys - 1;
@@ -1257,7 +1257,6 @@ begin
Close_Window;
end;
--- TODO: Checkpoint saving time is one turn off @bug
-- TODO: Second Boss as the Final Boss. Two Shreks as the Second Boss. @content
-- TODO: Eyes for Bosses
-- TODO: Side-room after first boss with Gnomes that drop keys to unlock bombs for the Second Boss @content