diff options
author | rexim <reximkut@gmail.com> | 2024-03-21 06:15:03 +0700 |
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committer | rexim <reximkut@gmail.com> | 2024-03-21 06:15:03 +0700 |
commit | f6467b0b33420857f4e05777e8479dcbbeab7045 (patch) | |
tree | 908a1b565b5f1a454588bc69b09c3f3cbdb82d39 /game.adb | |
parent | adace10554b6441599996bbea5acb7d829fb3b9d (diff) |
Update TODOs
Diffstat (limited to 'game.adb')
-rw-r--r-- | game.adb | 11 |
1 files changed, 10 insertions, 1 deletions
@@ -1392,8 +1392,17 @@ begin Close_Window; end; --- TODO: Closed eyes should always point down +-- TODO: Default 16:9 resolution +-- TODO: Fullscreen mode +-- TODO: Compile MinGW build with Windows Subsystem (so it does not show cmd window) +-- TODO: Don't reset cooldown timer for bosses (might be duplicate) +-- TODO: Try MSAA (if too slow, don't) +-- TODO: Bake assets into executable +-- TODO: Keep rendering Player on Turn_Animation even if Dead +-- TODO: Rename executable to "eepers" +-- TODO: Icon on for Windows build -- TODO: Checkpoints must refill the bombs +-- TODO: Closed eyes should always point down -- TODO: Special Eeper Eyes on Damage -- TODO: Show Boss Cooldown timer outside of the screen somehow -- TODO: Place bombs directly at the Player's position |