diff options
author | rexim <reximkut@gmail.com> | 2024-03-19 03:24:19 +0700 |
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committer | rexim <reximkut@gmail.com> | 2024-03-19 03:24:19 +0700 |
commit | 4c06baa981f02b28d24ff3080e460fb1f42ff507 (patch) | |
tree | f5ae58071127c21969ef8cf9b86f33c34171bdbb /game.adb | |
parent | 8cc415967fc01c446ba5895cf17b619b91940622 (diff) |
Outline Second Boss idea
Diffstat (limited to 'game.adb')
-rw-r--r-- | game.adb | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -241,7 +241,7 @@ procedure Game is Prev_Position: IVector2; Position: IVector2; Keys: Integer := 0; - Bombs: Integer := 0; + Bombs: Integer := 1; Bomb_Slots: Integer := 1; Dead: Boolean := False; end record; @@ -1257,7 +1257,6 @@ begin Close_Window; end; --- TODO: Second Boss as the Final Boss. Two Shreks as the Second Boss. @content -- TODO: Eyes for Bosses -- TODO: Side-room after first boss with Gnomes that drop keys to unlock bombs for the Second Boss @content -- TODO: Smarter Path Finding |