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authorrexim <reximkut@gmail.com>2024-03-22 08:12:01 +0700
committerrexim <reximkut@gmail.com>2024-03-22 08:12:01 +0700
commita6b904fa6368030e8af9f9faa747bd40bf71819c (patch)
tree9991441aa3f0fd9946d838260b6b9309a4f3ed71
parent11ebaab285969302ff32add1fcfe2c8977482ae6 (diff)
Update TODOs
-rw-r--r--game.adb4
1 files changed, 3 insertions, 1 deletions
diff --git a/game.adb b/game.adb
index f003e2b..4fc936e 100644
--- a/game.adb
+++ b/game.adb
@@ -1395,7 +1395,9 @@ begin
Close_Window;
end;
-
+-- TODO: Determenistically choose the paths again, but make them more interesting
+-- - Gnomes are just being deterministic
+-- - Mother and Guard always pick the longest path
-- TODO: Mother should require several attacks before being "split"
-- TODO: Disallow placing bomb on the same position more than once
-- Especially important if we gonna allow placing bombs at the position of the Player