summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorrexim <reximkut@gmail.com>2024-03-24 00:25:57 +0700
committerrexim <reximkut@gmail.com>2024-03-24 00:25:57 +0700
commit59897febc449626cf3e8c82f2dd386f43b518574 (patch)
tree4d4a9fb2357a29db334bfd3216ae3e28a211f3ef
parenta3c43bb6fd578a5d75f9ac2de06b34c9827dfa81 (diff)
game -> eepers
-rw-r--r--.gitignore4
-rwxr-xr-xbuild-linux.sh4
-rwxr-xr-xbuild-mingw32-w64.sh2
-rw-r--r--eepers.adb (renamed from game.adb)7
4 files changed, 8 insertions, 9 deletions
diff --git a/.gitignore b/.gitignore
index e4248fb..2ad8d9a 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,7 +1,7 @@
*.ali
*.o
-game
-game.exe
+eepers
+eepers.exe
test
test.exe
*.swp
diff --git a/build-linux.sh b/build-linux.sh
index c73a403..24e3683 100755
--- a/build-linux.sh
+++ b/build-linux.sh
@@ -2,8 +2,8 @@
set -xe
-gnatmake -f -O3 -Wall -Wextra -gnat2022 game.adb -bargs -static -largs -L./raylib/raylib-5.0_linux_amd64/lib/ -l:libraylib.a -lm
-./game
+gnatmake -f -O3 -Wall -Wextra -gnat2022 eepers.adb -bargs -static -largs -L./raylib/raylib-5.0_linux_amd64/lib/ -l:libraylib.a -lm
+./eepers
# gnatmake -f -Wall -Wextra -gnat2022 test.adb -largs -L./raylib/raylib-5.0_linux_amd64/lib/ -l:libraylib.a -lm
# ./test
diff --git a/build-mingw32-w64.sh b/build-mingw32-w64.sh
index 632098b..d4efe60 100755
--- a/build-mingw32-w64.sh
+++ b/build-mingw32-w64.sh
@@ -2,4 +2,4 @@
set -xe
-x86_64-w64-mingw32-gnatmake-win32 -mwindows -O3 -f -Wall -Wextra -gnat2022 game.adb -bargs -static -largs -L./raylib/raylib-5.0_win64_mingw-w64/lib/ -l:libraylib.a -lwinmm -lgdi32 -static
+x86_64-w64-mingw32-gnatmake-win32 -mwindows -O3 -f -Wall -Wextra -gnat2022 eepers.adb -bargs -static -largs -L./raylib/raylib-5.0_win64_mingw-w64/lib/ -l:libraylib.a -lwinmm -lgdi32 -static
diff --git a/game.adb b/eepers.adb
index 90e1a3f..e15b749 100644
--- a/game.adb
+++ b/eepers.adb
@@ -17,7 +17,7 @@ with Interfaces.C.Pointers;
with Ada.Unchecked_Conversion;
with Ada.Numerics; use Ada.Numerics;
-procedure Game is
+procedure Eepers is
package Random_Integer is
new Ada.Numerics.Discrete_Random(Result_Subtype => Integer);
Gen: Random_Integer.Generator;
@@ -1551,6 +1551,8 @@ begin
Close_Window;
end;
+-- TODO: Icon on for Windows build
+-- TODO: Window title icon
-- TODO: Loop the music
-- TODO: Sound on Finishing Round
-- TODO: Footstep variation for Mother/Guard bosses (depending on the distance traveled?)
@@ -1579,9 +1581,6 @@ end;
-- TODO: Don't reset cooldown timer for eepers (might be duplicate)
-- Maybe just pause
-- TODO: Try MSAA (if too slow, don't)
--- TODO: Rename executable to "eepers"
--- TODO: Icon on for Windows build
--- TODO: Window title icon
-- TODO: Show Eeper Cooldown timer outside of the screen somehow
-- TODO: Visual Clue that the Eeper is about to kill the Player when Completely outside of the Screen
-- - Cooldown ball is shaking